Friday 10th of September, 2010

Archive for January, 2010

gsm1It should be a match made in heaven: Service providers with some of the most sophisticated, intelligent and ready networks in the world on one hand. And on the other hand a country like Pakistan with unlimited potential for cheap entertainment and a majority population less then thirty years of age. And to bind these two in holy matrimony the genre of Massively Multiplayer online games.

But wait? I hear you say…. You want to play World of Warcraft on a Nokia classic with a data connection? No. The biggest platform in the world for gaming is casual gaming. And casual mobile massively multiplayer games accessible and playable on any device that can process an EDGE connection is the sweet middle of the bat for this country’s carriers. What carriers need is someone to use up the data pipes. And there is no comparison between a massively multiplayer game and any other online usage including even browsing. You don’t finish your accomplishment once you step away from a game. You build a character and his items and achieve levels and all of this is extremely gratifying and addictive and keeps you coming back for more. Is it drugs? No. But it might as well be. And the person is addicted to your network and your data stream.