Saturday 04th of September, 2010

Archive for the ‘Mobile’ Category

gsm1It should be a match made in heaven: Service providers with some of the most sophisticated, intelligent and ready networks in the world on one hand. And on the other hand a country like Pakistan with unlimited potential for cheap entertainment and a majority population less then thirty years of age. And to bind these two in holy matrimony the genre of Massively Multiplayer online games.

But wait? I hear you say…. You want to play World of Warcraft on a Nokia classic with a data connection? No. The biggest platform in the world for gaming is casual gaming. And casual mobile massively multiplayer games accessible and playable on any device that can process an EDGE connection is the sweet middle of the bat for this country’s carriers. What carriers need is someone to use up the data pipes. And there is no comparison between a massively multiplayer game and any other online usage including even browsing. You don’t finish your accomplishment once you step away from a game. You build a character and his items and achieve levels and all of this is extremely gratifying and addictive and keeps you coming back for more. Is it drugs? No. But it might as well be. And the person is addicted to your network and your data stream.

femalegamerBack when it seemed to matter my only objection with feminists was never the intensity of their commitment or the integrity of their beliefs. It was always more like - Men are grievously flawed - Why on Earth would you want to be equal to us? It’s a step down for Chrissake! The core takeaway from that fairly useless article opening is that women and men are different. Very different. Not just in the hairless and too much hair way but as sentient beings with perspectives on life, the universe, that item on the menu you like so much and everything. And that there will always be a minority which wrongly believes that being like men as opposed to having the same rights as men is an achievement.

Many women gamers that are accepted by men as mates or one of us are often the second kind. They like the same games we like and for the same reasons. For someone like me who believes in video games as the supreme medium of innovation, collaboration and even redemption it is a poorer medium without the fairer sex and their infusion of the collective joy and angst of being a woman into this genre. The more women we have on board the more we all benefit. And at just fifteen percent of the gamer population, clearly women are not being compelled to games and the video games industry’s development teams are not getting it.

An interview with Brett Caird the Founder of 5th Cell Media. About 5TH Cell Media LLC. Founded in 2003, and led by Software Entertainment and Information Technology veterans Joseph M Tringali, Jeremiah Slaczka and Brett Caird, 5TH Cell is an independent developer of mobile, handheld and PC Casual entertainment software. 5TH Cell operates in both Bellevue Washington and Kuala Lumpur Malaysia, developing original content and working on top licenses in the mobile space. All products feature professional quality graphics, intuitive control schemes; instant action through comprehensible game systems and engaging session based game play. For more information please visit www.5thcell.com.

Brett took some time out to answer some questions for PVP: